

To install further platform modules to your Project, do the following: Unity determines the platforms available to you depending on the platform modules you have installed. The list displays the Unity icon next to the name of the platform currently selected as the target platform. The Platform pane lists all platforms available in your Unity Editor. To adjust the order of the Scenes, drag them up or down the list. Unity uses the list of Scenes to determine the order that it loads the Scenes in. When you select Build or Build and Run, Unity creates a build that includes all Scenes in the Scenes in Build list. To remove a Scene from the list, select it and press the Delete key on your keyboard. This removes the Scene from the build, but not from the list.

To exclude a Scene in the list from the build, clear the checkbox next to that Scene. You can also drag Scene Assets from your Project window into this window. If you can’t see any Scenes in this pane, select Add Open Scenes to add all currently open Scenes to the build. The Scenes In Build pane displays a list of the Scenes from your Project that Unity includes in the build. TvOS build settings in Unity Scenes in Build Build and Run builds your application in a Player, and opens that Player on your target platform.Build builds your application into a Player.When you have configured the Build Settings, there are two options: Build, and Build and Run.
BUILDWIN MEDIA PLAYER MANUAL HOW TO
This documentation describes how to define the Scenes, target platform, and settings for your build. To access the Build Settings window from Unity’s main menu, go to File > Build Settings. Use the Build Settings window to choose your target platform, adjust the settings for your application build, and start the build process.
